tony tony chopper drinking coffee.

Goal 3 / Develop foundational skills within the Godot Engine

Having developed an interest in game development, I set out to expand my programming knowledge base beyond that provided through my university studies. The Godot game engine appealed to me as a free, accessible way to begin in the field of game development compared to its alternatives, and its language, GDScript, appeared to be approachable and relatively simple to understand given my existing programming experience. Although I already had some, albeit minimal, introductory experience with the engine, I lacked confidence in independently applying programming concepts and navigating its development environment.

Rather than simply becoming familiar with the features available within Godot, I wished to develop the practical experience needed to independently create a functional game. As such, I committed myself to:

  1. Studying official Godot documentation to develop a better understanding of the engine, the features it provides, and its development environment.
  2. Completing beginner-friendly tutorials and practical exercises to strengthen my familiarity with GDScript and the Godot engine.
  3. Applying my learned knowledge to develop a small, beginner-level game, implementing features and troubleshooting problems independently.

Overall, these activities would allow me to build upon my existing introductory knowledge and develop greater confidence working with Godot and GDScript.


Evidence

Sigh. Maybe I should know what I want to do more by now